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Game Development and Multimedia

Invent Your Own Computer Games with Python, 3rd Edition

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Cover of Invent Your Own Computer Games with Python, 3rd Edition

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This book teaches you how to program computer games with Python. It covers Hangman, Tic Tac Toe, Reversi, Caesar Cipher, Guess the Number, and Dragon Realm.

About this book

From the Book Description: Invent Your Own Computer Games with Python teaches you how to program in the Python. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example. The programs covered include Hangman, Tic Tac Toe, Reversi, Caesar Cipher, Guess the Number, and Dragon Realm. Later chapters cover how to make 2D graphical games using the popular Pygame library. You’ll learn how to: Put together loops, variables, input/output, and flow control statements into working programs Use data structures such as lists, dictionaries, and tuples Debug programs and find errors Program simple game-playing AI opponents Draw graphics and animation into your games

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About the author

Al Sweigart

Al Sweigart is a software developer and teaches programming to kids and adults. He has written several Python books for beginners, including Hacking Secret Ciphers with Python, Invent Your Own Computer Games with Python, and Making Games with…

5 books in the catalog