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Signal Processing

Physical Audio Signal Processing

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Covers the development of virtual musical instruments and audio effects in the form of efficient algorithms suitable for real-time execution on general purpose computers.

About this book

This book was developed for my course entitled “Signal Processing Models in Musical Acoustics,” which I have given at the Center for Computer Research in Music and Acoustics (CCRMA) every year since 1984. The course was created primarily as a research preparation and dissemination vehicle intended for graduate students in computer music and engineering interested in efficient computational modeling of musical instruments. Ideally, in addition to a first course in digital signal processing, the student will also have studied elementary physics, including waves, and a prior first course in acoustics is desirable. The Web version of this book contains hypertext links to more elementary material, thus rendering it more self contained.

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About the author

Julius Orion Smith III

Julius O. Smith III teaches a music signal-processing course sequence and supervises related research at the Center for Computer Research in Music and Acoustics (CCRMA). He is formally a professor of music and (by courtesy) electrical engineering at…

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