Spatial Augmented Reality – Merging Real and Virtual Worlds
- 2005
- 392 pages
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Covers spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques.
About this book
Oliver Bimber wrote:All rights reserved. No part of the material protected by this copyright notice may be reproduced or utilized in any form, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without written permission from the copyright owner.
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